At Hiperwall, our tagline is “See the big picture” and we do that well. In applications from scientific visualization to control rooms and operations centers, being able to see lots of information in great detail allows our users to understand more clearly and make important decisions quickly. We’ve shown billion pixel images on Hiperwall systems, but haven’t had anything larger until now.
One of our developers used a capability provided by an NVIDIA library that the developers of Witcher 3: The Wild Hunt included in their video game to take an enormous game capture. He chose a resolution of more than 61,000 pixels by 34,000 pixels, so 2 gigapixels altogether. It took an absolute beast of a computer about a minute to render and save the resulting 1 GB file. Once the image was imported into our Hiperwall system, we could see how amazing it looked.
Here we’re showing the image fully zoomed out on our small 24 megapixel Hiperwall, so we can see Geralt on his horse. Click on the photo to see it in more detail.
When we zoom in to see his face, however, we can see the amazing detail in the rendering. We can see details of his witcher eye and the links on his armor. This image shows a zoom level of 1.0, so every pixel on the Hiperwall shows one pixel from the image.
Finally, we animated zooming in on the image, so you can see how smoothly we can manipulate images, even those with 2 billion pixels. (Sorry about the canned music – we had people talking in the room as I shot the video.)