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By Stephen, on December 11th, 2013% We are hiring at least one Territory Sales Representative to sell Hiperwall systems. We are looking for candidates that have some sales experience (a year or two), as well as basic understanding of computer networking.
Hiperwall is a startup that makes software to drive video wall systems, and as our software scales for systems with . . . → Read More: Hiperwall is hiring sales people
By Stephen, on July 9th, 2012% These are pictures of NASA’s new panoramic image from the Opportunity rover on Mars being displayed on Hiperwall. The image has more than 180 million pixels, so it would be very hard to see well on a single monitor. With Hiperwall, we can see the whole image, as shown in the first picture, by zooming . . . → Read More: NASA’s New Mars Panorama on Hiperwall
By Stephen, on June 19th, 2012%
The Hiperwall booth at InfoComm in Las Vegas went very well. We brought a 12 monitor wall, consisting of 46” NEC thin-bezel monitors on a Premier mounting system and driven by Technovare Core i5 set-top PCs. We also borrowed two 55” monitors with embedded AMD PCs to show that our software is very flexible and . . . → Read More: InfoComm 2012 wrapup
By Stephen, on May 23rd, 2012% I will be presenting “Hiperwall: Building a Product from University Research” at the UCI EECS Graduate Student Colloquium on 5/23. The presentation is linked below.
2012 UCI EECS Colloquium Presentation
By Stephen, on May 22nd, 2012% For several versions, Hiperwall software has offered a web-based External Interface (hereafter called the API) that allows external programs, including web browsers (yes, including Safari on iPad and iPhone) to open content and environments, close content, clear the display wall, etc. The Hiperwall 2.0 software added the ability to assign position and attributes to specific . . . → Read More: Hiperwall 3.0 External Interface Supports Highly Dynamic Content
By Stephen, on December 25th, 2011% An occasional moment of fun in the Calit2 Visualization Lab as the Hiperwall team checks out video games on the Hiperwall system:
http://youtu.be/RSUlBdDK2ds
Dr. Sung-Jin Kim brought a Playstation 3 and his guitar to play Rocksmith. The video shows other games, including Battlefield 3 and Tetris. I can be seen briefly playing a co-op game . . . → Read More: Hiperwall Holiday Fun
By Stephen, on September 15th, 2011% Hiperwall Inc. today announced the new version 2.0 of the Hiperwall display wall software. The new version significantly enhances functionality of existing components and adds two new ones that are very powerful. See the announcement or the Enhancements list for an overview of what is new, but I’ll mention a few of the new features/capabilities . . . → Read More: New Hiperwall version significantly enhances functionality
By Stephen, on May 11th, 2011% Now that we have released a maintenance update to our third software release and are closing in on our fourth release (likely this Summer), I’ll comment on how our development has changed and how we focus on what to develop and when.
At the start of 2007, the HIPerWall software primarily consisted of two programs: . . . → Read More: Hiperwall Features and Software Development
By Stephen, on April 19th, 2011%
Hiperwall is the product derived from HIPerWall the research project. NASA and Apple both have Hyperwall systems, which are unrelated to each other and unrelated to Hiperwall. . . . → Read More: On the origins of the Hiperwall name
By Stephen, on November 9th, 2010% I will present a talk on “Hiperwall: From Research Project to Product” at the UCI EECS Colloquium at 5PM on Wednesday, Nov. 10, in McDonnell Douglas Engineering Auditorium.
The official announcement is here.
I made minor updates on 10/10, so be sure to get the updated presentation (below).
The presentation is Colloquium Presentation 2010 updated.
. . . → Read More: UCI EECS Colloquium Talk 2010
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